Happy New Year 2018!

Fiery 2018 New Year date with sparkling trailsHappy New Year! I hope all your hopes and dreams for 2017 have come to fruition and that you’ve turned your attention to making the most of 2018!

I believe in making resolutions; they give you the focus to complete certain tasks. Resolutions can be made any time of the year, and should be in some cases, but it’s traditional to make them for the fresh start of a new year and it’s all in good fun!

  1. Address my social anxiety.
  2. Buy a custom jacket for my wedding ring.
  3. Complete all of the Spanish lessons in Duolingo.
  4. Film video diaries for my future family.
  5. Landscape the front yard.
  6. Paint the Kitchen cupboards.
  7. Pay off my Navient loan.
  8. Play and complete eighteen video games.
  9. Play Pollyanna’s glad game every day.
  10. Reach my goal weight.
  11. Read and complete eighteen books.
  12. Research our family history.
  13. Research retirement investments.
  14. Sell 36 of my garlands.
  15. Start a family.
  16. Start a kitchen garden.
  17. Take three road trips.
  18. Watch the most popular movie (via imdb) of each year, from my birth year until now.
Advertisements

Wallace & Gromit’s Grand Adventures Microreview

WallaceandGromit_01
WallaceandGromit_Review
WallaceandGromit_02
WallaceandGromit_03
WallaceandGromit_04
WallaceandGromit_05
WallaceandGromit_06
WallaceandGromit_07
WallaceandGromit_08
WallaceandGromit_09

Wallace & Gromit’s Grand Adventures Microreview – 20/20!

Comment below to start a conversation about this game!

Closure Microreview

Closure_01
Closure_Review
Closure_02
Closure_03
Closure_04
Closure_05
Closure_06
Closure_07
Closure_08

Closure Microreview – 16/20!

Closure is a unique independent puzzle/platformer video game developed by programmer Tyler Glaiel and artist Jon Schubbe, with music and sound by Chris Rhyne, that focuses on the concept of light and dark.

Closure reveals a dark world where landscapes and objects only exist when and where the light touches. Gameplay features maneuvering light sources (fixed lamps and light orbs the player can carry) to phase objects in and out and therefore manipulate the environment for platforming. Due to real-time lighting of each level, there can be various solutions to get from point A to B by manipulating portions of platforms. Keep in mind: If it can’t be seen, it doesn’t exist. It’s possible to jump through walls and fall through floors, push boxes through walls, or drop a key through floors and walls to get to the door; just remove or add light.

The main playable character is an amorphous being who explores the stories of three human characters; a factory worker struggling to escape a decrepit factory, a young woman travelling through a murky forest to reunite body and soul after a horrific car crash, and a little girl who leaves the comfort and safety of her home to chase a black cat through an abandoned carnival. Of course, these are my interpretations, many players have speculated what the plot of this game could be. Based on the title of the game I assume each character is seeking “closure”. Although the developers may have had a specific plot in mind, I believe they have left a great deal open to your interpretation.

Each story consists of twenty four levels that can be accessed through unique doors within surreal central hubs, with ten additional levels designated to the amorphous being. The objective of the 82 levels is to travel from the start of each level to a door, some doors require keys or light sources to open. If the player reaches a dead-end in a puzzle, they can push the R key (PC) or Select button (console). There’s also an additional 30 Silver Moths to collect, where if all are found, a special unlock is rewarded. If the player reaches a dead-end in a puzzle, they can press [Select] to restart the level. A special ending is awarded to those players that also manage to collect thirty silver moths hidden throughout the game.

I really enjoy unique games that really challenge the players to think. Closure is extremely thought provoking. I loved illuminating the surroundings and devolving ways to reach the door and better still, the plot behind each character. Design and sound were also really engaging, it reminded me strongly of something born of Tim Burton’s mind.

Comment below to start a conversation about this game!

Sorcery! Parts 1 – 4 Microreview

Sorcery_01
Sorcery_Review
Sorcery_02
Sorcery_03
Sorcery_04
Sorcery_05
Sorcery_06
Sorcery_07
Sorcery_08

Sorcery! Parts 1 – 4 Microreview – 17/20!

Sorcery! Parts 1 through 4 is a series of text / graphic adventure video games developed for iOS, Android, Microsoft Windows and Mac by inkle.

Choosing a male or female character, the player embarks on a text-based fantasy quest inspired by Steve Jackson’s choose-your-own-adventure novels. The gameplay of Sorcery! incorporates audio and visual interactive elements; including character icons, maps, burn-by-turn energy, a spell-casting starscape and more. Much like choose-your-own-adventure novels, the player can choose to turn back the pages (or rewind the game) if they dislike the outcome of their choices along the path.

I used to love choose-your-own-adventure books (I may still own one involving a Unicorn) and I found this game to be charming, yet frustrating. Maybe it’s my obsession with getting everything exactly right, but I found myself rewinding A LOT. And because I rewound a lot, I found myself getting frustrated and bored with the story.

Comment below to start a conversation about this game!

The Last of Us Microreview

LastofUs_01
LastofUs_Review
LastofUs_02
LastofUs_03
LastofUs_04
LastofUs_05
LastofUs_06
LastofUs_07
LastofUs_08

The Last of Us Microreview – 20/20!

The Last of Us is an action / adventure survival horror video game developed by Naughty Dog and published by Sony Computer Entertainment.

You play as Joel, a smuggler in a now post-apocalyptic United States, as he escorts a teenage girl named Ellie across the country. Firearms and improvised weapons can be used, in stealth or a more direct approach, against hostile humans and the Infected. The Infected are once human beings who have been exposed to fungus spores that warp their minds and mutate them into cannibalistic creatures akin to zombies.

Naughty Dog is exceptional at bringing all the heart and soul into their stories. I am a total coward when it comes to survival horror games, but I had heard so many good reviews about this game’s story that I had to bold-up and experience it for myself. In terms of emotion and storytelling, this is truly one of the greatest games ever created and I cannot wait for Part II!

Comment below to start a conversation about this game!

Horizon Zero Dawn Microreview

HZD_01
HZD REVIEW
HZD_02
HZD_03
HZD_04
HZD_05
HZD_06
HZD_07
HZD_08
HZD_09
HZD_10
HZD_11
Horizon Zero Dawn Microreview – 19/20!

Horizon Zero Dawn is an action role-playing video game developed by Guerrilla Games and published by Sony Interactive Entertainment.

Set in the distant future, the humans of earth have regressed to primitive tribal societies while large robotic creatures (whose characteristics are inspired by animals and dinosaurs we are familiar with) dominate the earth. These machines peacefully coexisted with humans until a phenomenon of unknown origin turned the existing machines aggressive towards humans and larger more dangerous species to appear. Armed with a variety of ranged weapons, a spear and other stealth tactics to combat humans and mechanized creatures, the player controls a young warrior named Aloy, as she sets out to discover the truth of her origin.

I love how refreshingly unique the plot of this game is; I don’t believe I’ve played anything quite like it. The gameplay mechanics are pretty standard, with favor to the stealthy (that’s me). I reduced the game’s score by one point due to my frustration with the music that plays on the menu screens. After awhile I found myself muting the television whenever I needed to spend any amount time on the menu screens, which are used often for buying (items cannot be bought in stacks), selling, crafting, leveling up, examining the quests, the map and so on. This is only a minor grievance though when you compare it to the enjoyability of the game as a whole.

Comment below to start a conversation about this game!

Welcome back Autumn!

Okami Fall Wallpaper

Welcome back Autumn! Every year I look forward to the Fall and the warmth it generates inside my home and soul. Where I live, September and October are still rather warm on some days, and turn wet and cold as the months progress toward Winter.  I cannot get enough of the rain this time of year. The cold, wet weather begins to take over outside, driving us all inside to be together and warm. There’s nothing like cuddling up with people you love, reading a good book, watching a movie or playing a video game while the weather misbehaves outside.

I intend to fully enjoy myself this season and invite you to join me. I will be doing a lot of cooking, crafting, book reading and game playing; among other things. Follow along and try some of these activities for yourself, this is a time we should all enjoy!

I intend on:

  • Decorating for Halloween.
  • Watching Halloween mood movies.
  • Assembling a Halloween costume.
  • Hosting a Halloween dinner party.
  • Carving pumpkins.
  • Roasting pumpkin seeds.
  • Making candy/caramel apples.
  • Cooking a dish for Thanksgiving.
  • Creating and sending Christmas cards.
  • Creating and hanging Christmas ornaments.
  • Decorating for Christmas.
  • Baking Christmas cookies/cake.
  • Watching Christmas mood movies/specials.
  • Visiting local Christmas festivals.
  • Visiting Christmas Disneyland.
  • Hosting a Christmas dinner party.
  • Baking Christmas Cookies.

There will be other activities I do, but these are the core basics I try to do every year.